Fallout ( Unofficial Revised Ed.)
Although robo-brain’s are technically qualified as a type of cyborg, they count as full-fledged robots for the purpose of in-game effects. Except for the following. A robo-brain’s innate DR/DT do not apply to headshots made against it. They also begin play with DT/DR of 3/30%. Robo-brains also recieve Energy weapons as a TAG skill from the start. Robo-brain’s also cannot move through heavily damaged terrain, like rockslides or thrashed hallways. Robo-brains also cannot move through spaces smaller then it’s self.