Fallout ( Unofficial Revised Ed.)
Robots Before the War, several companies and research facilities were manufacturing humanoid-robots. These machines weren’t artificial intelligences per se, but had incredibly fast supercomputers that allowed them to “reason” on the same level as many humans (and, in some cases, to reason better than their creators). Robots are very rare in the Fallout universe, and should only be played as characters if it fits the plot of the campaign. They almost always come from high-tech areas or installations, and are usually only part of an adventuring party associated with high-technology (in other words, tribals usually don’t keep robots). Robots can communicate with humans using memorized speech patterns, and even have some of their own unique Traits (see Traits, below). Many people in the wastes will find speaking robots to be more of a sideshow curiosity than an actual being, and will not deal with one unless it is part of a larger group; they simply do not recognize the robot 11 as a sentient creature – and whether or not a robot is sentient is open to debate.